![]() ![]() God Hand, designed by Shinji Mikami, had a singular vision – to be a game for hardcore players. Five years later, we’ve barely heard a thing about the game. Clover then went on to become Platinum Games, and the rights to God Hand remained with Capcom. Released by Capcom in 2006, it would be the final game designed by Clover Studios. Up until now, they were right to assume that there would never be a sequel to their favorite game. Do you remember God Hand? The game in which you could kick people so hard that they were launched into outer space? In which you could kick a demon in the testicles? Spank a girl to death with your bare hand? Punch as quick as the Fist of the North Star? The game that was so difficult that you cried and cried, and your parents didn’t understand what had happened to you? If you don’t know this game, it’s time for you to learn about one of the finest games ever to have been made.ĭie-hard fans of God Hand should be very excited. Richard Watts, creator of, makes the case for the sequel. Unsurprisingly, that’s mobilized quite a few to express support for the idea. ![]() Editor’s note: In a recent interview, Okamiden producer Motohide Eshiro hinted that Capcom would consider a sequel to controversial PS2 title God Hand if fans expressed enough interest. ![]()
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